01
SURVIVAL SHOOTER GAME
COMPANY PROJECT (2023)
NFT Based survival shooter game
IN DEVELOPMENT
My role in this game:
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Created Multiple Proof of Concepts for Multiplayer games using PlayFab/AWS/Unity netcode for Gameobjects.
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Expanded the Features of Mirror "Server-client Networking" for Multiplayer Games.
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Discovered the use of Behaviour Tree and State Machines for the AI.
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Incorporated the In app purchase, Firebase Database and Facebook/Google/Apple Authentication inside Games.
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Responsible for optimizing the game using Unity profiler, Static Batching, GPU Instancing and other techniques.
02
FIRST-PERSON SHOOTER
PERSONAL PROJECT (2022)
Cyberpunk Theme Based Third person Shooter
IN DEVELOPMENT
My role in this game:
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​Did third person character animation rigging.
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Worked on animation rigging for switching and anchoring transforms to move and pickup game object from defined locations.
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worked on recoil system with animation rigging.
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created holster weapon mechanic.
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Manually created reloading animations for different weapons.
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created AI for following and attacking the player.
03
Tower Defence multiplayer + Offline battle Game
BATTLE OF FORTRESSES
COMPANY PROJECT (2021)
MULTIPLAYER TOWER DEFENCE GAME (RTS)
PUBLISHED ON APPLE APP STORE AND GOOGLE PLAY STORE
Battle of fortresses is a multiplayer + offline tower defence game.
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My role in this game:
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Developed multiplayer system using photon.
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Developed AI (Artificial intelligence) for offline mode for computer to detect and attack enemy troop.
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have worked on Raise events for data transfer over server.
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created hash tables for transferring data from one scene to another.
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Developed AI for turret target detection and rotation mechanics.
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Developed cinematic for camera using cinemachine camera and animation.
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Have worked on Particle system for attack, destroy and trail according to the game requirement.
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Created Authentication and login using Facebook + FireBase.
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developed algorithm to store data by authenticated user on firebase database for both platform Android and IOS.
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Created algorithm to send Push Notification setup to send personalised message to user on his phone.
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Have Worked on In app purchase to buy in app currency on play store and app store.
04
Third person Battle royal game
THE LAST ALIVE
PERSONAL PROJECT (2021)
MULTIPLAYER GAME BASED ON BATTLE ROYAL CONCEPT
PUBLISHED ON GOOGLE PLAY STORE
My role in this game:
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Developed multiplayer system for 2 types of match making. one custom room and another random room.
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Worked on RPC call for registering the hit and its effect on opponent.
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have worked on Raise events for data transfer over server.
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created hash tables for transferring data from one scene to another.
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Did the level designing for 2 maps in the game.
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worked on particle system for hit and muzzle effect.
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Did animation blending for aiming with gun on the vertical axis.
05
Metroidvania game
PERSONAL PROJECT (2020)
2D Platformer Metroidvania game
In Development
My role in this game:
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Created all the sprite in photoshop and then imported it into the unity.
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Did all humanoid and animal animation using 2D IK (Inverse kinematics) and 2D Animations.
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Have developed Flying mechanics for bird and chase AI.
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Developed Patrolling AI for Enemy to patrol in certain region and detect if player fall in that region and start following the player regardless and obstacles in the way.
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Did level designing for total of 10 levels.
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Created sword and bow Animation , particle system from scratch.
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Did Lighting. to optimize the gameplay and get more frame rates.
06
Strategy Game
VIRUS WAR
PERSONAL PROJECT (2019)
2D STRATEGY GAME
PUBLISHED ON PLAY STORE
My role in this game:
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Created sprite based animation. and worked on sprite animation in photoshop.
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Did all the algorithm of spawning troop from screen to world point. for better accuracy of touch input.
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Did all the ui setup for this game.
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Have worked upon the level screen to show different themes for all the other levels.
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Did level designing for total of 12 levels.